‘Supernatural’ actor and entrepreneur Osric Chau challenges entertainment’s big-bet culture and argues that games can give underrepresented creators new ways to tell their own stories.
‘Supernatural’ actor, producer and entrepreneur Osric Chau has challenged the entertainment industry’s increasing reliance on expensive, risk-averse productions, arguing that the pursuit of mass appeal is making creative output more predictable and leaving less room for distinctive voices. Speaking on the latest episode of the Good Game Club podcast, released on October 8, Chau draws parallels between film and games, arguing that concentrating investment in established franc
5 days ago2 min read
From Azerbaijan to Malaysia: Good Game Club Meets the New Generation of Global Games Developers at the Xsolla Clubhouse at Gamescom 2026
LONDON, 30 September 2026 - Games developers from Azerbaijan, Colombia, Malaysia and beyond take center stage in two special episodes of the Good Game Club podcast, recorded at the Xsolla Clubhouse during Gamescom 2026 in Cologne. Released on 24th and 25th September, the episodes explore two different routes for bringing new talent into the global games industry. The first episode spotlights the Xsolla Incubation Program, supporting aspiring Azerbaijani developers as they tu
Sep 303 min read
The games industry must look beyond dystopia to help us imagine a better future, says games pioneer and E-Line Media President Alan Gershenfeld in Good Game Club Podcast
The games industry should look beyond its reliance on dystopian worlds and use its extraordinary world-building power to help people imagine and create better futures, according to Alan Gershenfeld, President and Co-Founder of E-Line Media. Speaking on the new episode of the Good Game Club podcast, released on 17 September, Gershenfeld argues that the worlds created by games matter because they help shape society’s expectations of the future. “The world right now is scary fo
Sep 172 min read
‘Disruption is the only constant’: schools must rethink skills for the AI age, says Ukie’s Head of Education
Britain’s schools should prioritise creativity, resilience and adaptability to prepare children for a future of continual technological disruption - with video games offering powerful ways to develop those skills, according to Shahneila Saeed, Head of Education at Ukie, the UK’s interactive entertainment trade body.
Sep 32 min read
Games industry must ‘bring people in, not push people out’ to unlock its potential, says Games for Change Chair Leo Olebe
The games industry risks limiting its own potential if it puts up barriers to new ideas and audiences, according to Leo Olebe, Board Chair of Games for Change, speaking on the latest episode of the Good Game Club podcast, released on 20 August.
Aug 202 min read
Africa's gaming future will be built on culture, creativity and purpose, say leading developers in special Good Game Club podcast series
London, 5 August 2026 – A special three-part Good Game Club podcast series, recorded at the first international Games & SDG Summit in Nairobi, captures a games industry at an important turning point. Three of Africa's leading games entrepreneurs describe how a new generation of studios is building businesses around cultural authenticity, mobile-first audiences and social impact, rather than simply following established models from Europe, North America or Asia. Released acro
Aug 53 min read
Games for Change Research Director Dr. Rachel Kowert calls for shift from ‘panic to partnership’ in Good Game Club Podcast
During the conversation with Jude Ower, Dr. Kowert describes how decades-old fears around addiction, violence and mental health continue to dominate parents’ concerns despite extensive research showing video games can support wellbeing, creativity, social connection and emotional resilience.
Jul 223 min read
Game Academy’s David Barrie on How Gaming Could Help Solve Britain’s Skills Shortage in Good Game Club Podcast
As employers struggle to fill digital skills gaps while AI and digital transformation reshape the workplace, a new episode of Good Game Club argues that gaming could be one of Britain’s biggest untapped talent pipelines. Featuring David Barrie, Founder and CEO of Game Academy, the episode is released on July 9. It explores how gaming develops problem-solving, collaboration, leadership and digital capability. Working alongside the Department for Work and Pensions and the Depa
Jul 92 min read
Brian Ward | How Games Build Skills, Communities and Careers
2 July 2026 Brian Ward, CEO of Savvy Games Group, argues that gaming's greatest contribution extends far beyond entertainment to developing future skills, building communities and supporting long-term economic growth. He discusses Savvy Games Group's role in developing Saudi Arabia's gaming ecosystem, spanning game development, publishing, esports and talent development, and highlights the rapid growth of female participation in esports. Ward highlights the role of gaming in
Jul 21 min read
‘Power Play’ author George Osborn says policymakers are underestimating gaming's political influence in Good Game Club podcast
‘Power Play’ author George Osborn says policymakers are underestimating gaming's political influence in Good Game Club podcast
Jun 152 min read




